Work,Writing Samples, & Research
This page contains Karen's work, eLearning, writing, and research samples.
Pandemic
The goal of this learning experience was to have learners practice their new leadership skills in a game environment. This game provided a safe space to try out new ideas and allowed the learners to work together in a collaborative method to win the game.
Animated Video
The goal of this example was to create a brief animated advertisement for Facebook.
eLearning for Fun
This video was created in Adobe Captivate. The goal of the learning was to help new users of Easel software and X-Carve CNC machines learn new skills and increase familiarity with the software environment.
Learner Mat
Learner Mats help improve learner engagement by highlight important information during a training presentation. Learners fill in the blanks and complete assignments relevant to the content they experience during the presentation. Learner Mats help promote active learning which has shown to improve retainment and engagement.